Peering quickly out of the house elevator, Mischief’s nose picked up the scent. House cheese freshly made. You see, house cheese is only found in certain kitchens throughout Village Fields. Mischief quickly tightened up her backpack, checked the climbing rope and her cat stunner to giggles. In a flash, she ran along the edge of … Continue reading Mischief the mouse…the beginning tales
working through a couple of books at the moment. picking up on the manga (zelda, pokemon and others). really like the art style especially the kawaii (cuteness). picked up the art of atari coffee table book this weekend. just getting into it but it's so neat to see. didn't have a 2600 growing up but … Continue reading current readings (manga and atari art)
Early sample of mischief the mouse levels aka our house from the chief artist. These will become the background and objects in the initial game (once I get through few more Unity tutorials).
Quick catch up on several pages of art doodles. These have been mostly initial ideas for mischief the mouse and various assets e.g. clouds etc that have seemed like we could use them. The basic look is guided by simple lines without many features, suppose it's a minimal look; at least that's what I think … Continue reading Character doodles
Been working through the Make a Mario-Style Platformer with the Phaser Editor tutorial. It uses the Phaser Editor 2D IDE; which is awesome. I've only recently discovered it and it makes working with tile and sprites so much easier. I would seriously recommend checking it out! I've made some modifications to the placement of tiles and I still can't … Continue reading Dino Mario
Kawaii refers to cute/adorable in Japanese. Off to the art store to get paper and pencils as I'm rolling up the sleeves and returning to drawing...I did a lot of this when I was younger. Apart from the break from IT, I've got quite a few game ideas floating around in my head that I … Continue reading Learning to draw kawaii